Archipelago (56k Warning!)
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Archipelago (56k Warning!)
Archipelago
by Sasstraliss
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Map Information:
Map Mode: PowerStruggle
Map Size: Large
Map Type: Water
Map File Size: 12.1MB
Latest Map Version: 12.0.0
My Goal:
My goal for this map was really just to make a large, balanced map that is fun to play which looks like a map directly from Crytek. I think I have come as close as I can to achieving this, and any feedback on my efforts would be greatly appreciated.
Frequently Asked Questions:
Q: How long did it take you to make from beginning to end?
A: The original version of Archipelago took me just over two weeks, and after revisiting it, I think another five days can be added to that. So all in all, around 3 weeks or about forty hours or more.
Q: Can I make suggestions for future versions?
A: Of course you can, and I'd appreciate it if you did. I am definitely not ruling out any future versions, as I myself are always coming up with new ideas to add.
Q: I've found a glitch/problem with your map, how can I contact you about it?
A: It's probably not a good idea to PM me on these forums, as I don't check PM's. The best thing you can is to contact me one or more of these ways:
Email: Sasstraliss@hotmail.com
Xfire: Sasstralissss
Skype: Sasstraliss
Q: Can I ask for the .cry file for this map?
A: Sure you can, but the chances of you actually getting it are as slim as America's top models on summer vacation.
----------------------------------------------------------------------------------------------------
Good evening fellow TAG members!
This is the official thread for Archipelago, the final version.
This original map has been around for a few months, but as of the last week I've taken the time to come back to it and fix all the numerous problems the original version had.
The fixes I made are numerous, however for those of you who have played on the old version of Archipelago, here is a list of what's changed.
BALANCE:
BALANCE: Disabled VTOL's.
BALANCE: Disabled Heavy Tanks.
ADDITIONS:
ADDED: Second Near-Prototype bunker.
ADDED: Submerged Ruins
ADDED: Numerous Shipwrecks.
ADDED: Sunken Bridge.
ADDED: More General Vegetation & Rocks.
ADDED: More Varied Textures & Decals.
ADDED: Random scattered objects.
ADDED: A Lighthouse.
ADDED: Custom TAG Signs.
FIXES & CHANGES:
FIXED: Underwater Rocks too close to shore.
FIXED: Trees clipping objects.
FIXED: Floating objects.
FIXED: Terrain bumps.
FIXED: Below ground animals.
CHANGED: Positions of bunkers & energy sites.
CHANGED: Layout of Prototype Fact. & Vehicle Fact.
CHANGED: Look of the Time Of Day.
CHANGED: Loading Screen & Minimap.
CHANGED: Draw Distances of Grass.
--------------------------------------------------
Download:
Click Here To Download (12.1MB)
--------------------------------------------------
Please comment & rate!
by Sasstraliss
----------------------------------------------------------------------------------------------------
Map Information:
Map Mode: PowerStruggle
Map Size: Large
Map Type: Water
Map File Size: 12.1MB
Latest Map Version: 12.0.0
My Goal:
My goal for this map was really just to make a large, balanced map that is fun to play which looks like a map directly from Crytek. I think I have come as close as I can to achieving this, and any feedback on my efforts would be greatly appreciated.
Frequently Asked Questions:
Q: How long did it take you to make from beginning to end?
A: The original version of Archipelago took me just over two weeks, and after revisiting it, I think another five days can be added to that. So all in all, around 3 weeks or about forty hours or more.
Q: Can I make suggestions for future versions?
A: Of course you can, and I'd appreciate it if you did. I am definitely not ruling out any future versions, as I myself are always coming up with new ideas to add.
Q: I've found a glitch/problem with your map, how can I contact you about it?
A: It's probably not a good idea to PM me on these forums, as I don't check PM's. The best thing you can is to contact me one or more of these ways:
Email: Sasstraliss@hotmail.com
Xfire: Sasstralissss
Skype: Sasstraliss
Q: Can I ask for the .cry file for this map?
A: Sure you can, but the chances of you actually getting it are as slim as America's top models on summer vacation.
----------------------------------------------------------------------------------------------------
Good evening fellow TAG members!
This is the official thread for Archipelago, the final version.
This original map has been around for a few months, but as of the last week I've taken the time to come back to it and fix all the numerous problems the original version had.
The fixes I made are numerous, however for those of you who have played on the old version of Archipelago, here is a list of what's changed.
BALANCE:
BALANCE: Disabled VTOL's.
BALANCE: Disabled Heavy Tanks.
ADDITIONS:
ADDED: Second Near-Prototype bunker.
ADDED: Submerged Ruins
ADDED: Numerous Shipwrecks.
ADDED: Sunken Bridge.
ADDED: More General Vegetation & Rocks.
ADDED: More Varied Textures & Decals.
ADDED: Random scattered objects.
ADDED: A Lighthouse.
ADDED: Custom TAG Signs.
FIXES & CHANGES:
FIXED: Underwater Rocks too close to shore.
FIXED: Trees clipping objects.
FIXED: Floating objects.
FIXED: Terrain bumps.
FIXED: Below ground animals.
CHANGED: Positions of bunkers & energy sites.
CHANGED: Layout of Prototype Fact. & Vehicle Fact.
CHANGED: Look of the Time Of Day.
CHANGED: Loading Screen & Minimap.
CHANGED: Draw Distances of Grass.
--------------------------------------------------
Download:
Click Here To Download (12.1MB)
--------------------------------------------------
Please comment & rate!
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